Greatblood Marauders

The Greatblood Marauders Orgh gene-clan raids the moons of Nyx and the mining colonies of Arke after punching through the flotilla surrounding the Astrapelago-Periphery slip point. Ruthless, self-sufficient, and highly mobile, they employ hit-and-run tactics and display a greater-than-usual penchant for trophy-taking.

Greatbloods value mastery of martial prismancy, and hew to traditional techniques when using or cultivating it. Greatbloods demonstrate spectacular displays of prismancy in order to terrify or awe their opponents, and readily accept surrendering enemies as spoils of war.

The leaders of the Greatbloods view their reunion with humanity as an opportunity to exact revenge and seek out sprawling or prosperous colonies for attack. These raids consist of an overwhelming display of destructive might that breaches their target’s defenses, followed by a call for surrender. Prisoners are collected and any remaining infrastructure in the settlement is razed as a symbolic culling of humanity’s aspirations.

The Greatbloods plan to paralyze Astrapelago with surprise attacks using captured ships to evade detection and early warning. This strategy is also intended to break trade, travel, and communication, spreading disruption and terror. The hunt for trophies drives the Greatbloods to capture planetary leaders, corporate executives, and enemy zeos, as well as seize luxury starships and oddities like advertising holograms.